Zelda: Skyward Sword
Papercut's picture
Submitted by Papercut on Wed, 16/11/2011 - 15:11

It should be here very soon, and the reviews have been over-whelmingly positive so far. It sounds as if the motion plus stuff might be spectacular, although I'm avoiding review text at the moment.

Hype!

Posted: Wed, 16/11/2011 - 15:18

Reviews seem to say it is teh awesome I'll be on this in about 5 years time when my kids are old enough to play. Incidentally Max finished Green Hill Zone Act 1 on his own without any help from me, so I'm hopeful for full on gamer skillz development soon.

Madbury

Madbury's picture

Posted: Wed, 16/11/2011 - 16:55

Shhhhhhhh

JibberX

JibberX's picture

Posted: Mon, 21/11/2011 - 10:54

I've played the first couple of hours - the prologue essentially.

I'm not going to drop any spoilers until most of us have played it, but bloody hell it is good so far Smile

My advice - drop everything else, and get this.

Papercut

Papercut's picture

Posted: Mon, 21/11/2011 - 11:08

Tonight, after I've decoked my flat after the Modern Warfare binge.

JibberX

JibberX's picture

Posted: Mon, 21/11/2011 - 11:15

I was about to ask "what on earth were you on?" when you posted about that "game"! XD

Cocaine's a hell of a drug.

Saurian

Saurian's picture

Posted: Mon, 21/11/2011 - 11:57

ROFL Laughing out loud

Madbury

Madbury's picture

Posted: Tue, 22/11/2011 - 09:41

Put the vacuum cleaner away, racked up 2 hours, which is the prologue and its certainly a different narrative beast to the others. Controls are ace, it's almost as if you don't have to Z target any more. Sheild mechanics are nice and involving too.

Difficult not to tread onto spoilers. It's basically a shame I saw anything at all about the game, hell, even the trailers are spoilery, would've been nice to go in totally blind.

With the change in the structure narratively, the impetus is slightly different and I like it. I've always found the chasing chickens and mask hunts slightly counter to the fact that you are trying to save someone, we'll see where this goes.

JibberX

JibberX's picture

Posted: Sun, 27/11/2011 - 09:28

Loving this really very good the combat is proper class you have to be properly reading what the enemies stance before you attack there is also a really lovely parry if you thurst the nunchuk forward the time seem just like what it is in most quality games right before you get hit the enemies are nicely sign posted audioly and visually so plenty of warning you can even parry the first boss for massige damage.

Apart from the combat there seems like there was some proper thought in making good use of the motion controls with the new items with some good puzzle and dungeon design

post some more impression later just about start the third dungeon

S_rank


Posted: Mon, 28/11/2011 - 09:38

Yes, I can't complain about any of the UI changes, the quick switch stuff is good, I keep wanting to Z target and fire the catapult, which I don't think you can do in this version. The subtle changes across the whole game, the wall running and so forth is all totally fine. The grip meter I am a bit 50:50 on, thats a borrow from SotC at least and at the time I wasn't too impressed with that as a design choice.

Been flumoxed by a few neat changes to the temples and the first temple felt like Metroid Prime in places, which isn't a bad thing, I think the way the combat is working the whole thing feels alot more intimate somehow.

JibberX

JibberX's picture

Posted: Thu, 01/12/2011 - 11:33

Second temple polished off. Weapons upgrade system is aok still. Third zone I am wandering through, very good, another "new thing" that I've not seen in a Zelda game, the fun keeps coming. Great stuff. Pretty sure its going to open up soon too after the third temple, OOT style.

JibberX

JibberX's picture

Posted: Thu, 01/12/2011 - 23:02

Near the end I think. Just nabbed the Hylian Shield from a boss rush thing, also fully upgraded pretty much everything I own. The latter is interesting as I've spent a chunk of time farming for ingredients to upgrade items (plus all the bug catching stuff too for potions). I'm really loving the sword combat though, needs to be very quick and precise. The Master Sword is also total BOSS in this game.

Cacophanus

Cacophanus's picture

Posted: Sat, 03/12/2011 - 21:45

Finished it, utterly excellent. The Hylian shield came in mighty handy too!

Cacophanus

Cacophanus's picture

Posted: Mon, 05/12/2011 - 09:34

Excellent.

Difficult to chat about this game, it shakes up the formula quite a bit and never seems to put a foot wrong.

Its even difficult to gauge progress by "temples", the way they've made the areas feel more, well I keep coming back to it, intimate, is excellent.

JibberX

JibberX's picture

Posted: Mon, 19/12/2011 - 09:19

This one is total epic, I can't tell if I am near the end or halfway through! It's great and totally justifies the need for Wii Motion Plus during usually every thing you do. I've not even looked at bug catching properly, or what I should be doing with them.

JibberX

JibberX's picture

Posted: Mon, 19/12/2011 - 11:24
JibberX wrote:

This one is total epic, I can't tell if I am near the end or halfway through! It's great and totally justifies the need for Wii Motion Plus during usually every thing you do. I've not even looked at bug catching properly, or what I should be doing with them.

That's a whole game in itself too! You use bugs to upgrade potions, much like the scrap parts upgrade items. It's worth investing in an upgraded (bigger) bug net though, it realy makes a difference.

Generally, you can't rush up on bugs (or birds, if you want feathers) either. Requires a bit of skill.

Cacophanus

Cacophanus's picture

Posted: Mon, 19/12/2011 - 11:54

Yes, I find the net usage a little bit to be desired, I flap it around like a lunatic. I will look for the net upgrade. I need to sort out my - button adventure pocket things too. Difficult to keep it so ambiguous.

JibberX

JibberX's picture

Posted: Tue, 03/01/2012 - 11:26

Classic final boss difficulty hike... No idea what I should be doing, I guess hooving up more hearts and getting the sheild that I haven't got should do it?

JibberX

JibberX's picture

Posted: Mon, 16/01/2012 - 09:28

Jeepers, so I tried tracking down the sheild of win, but to do that you need to go through every boss, which is incredibly challenging, this might be the most challenging Zelda game I've played. Basically I need to go on a heart hunt to complete the boss pwn to complete the game! Fortunately the scale of the environments isn't so vast that this doen't feel as daunting or impossible as it might in previous versions, and I'm quite looking forward to chipping away at the secrets.

JibberX

JibberX's picture

Posted: Mon, 16/01/2012 - 12:52

Your comment reminds me of Blood Will Tell, where I got to the end of the game and then couldn't best the final boss, it was crazy impossible hard. Turns out I'd missed some special sword that inflicted 4 hits for every 1. With that equipped it was a push over.

Madbury

Madbury's picture

Posted: Sat, 11/02/2012 - 07:54

Blood will tell was one of my biggest gaming let downs i loved bujingai by red entertainment so i thought that that was going to be all kinds of win espicaly since you could mod you arms and legs to have like a grenade launher on your arm and a kantana on your leg but the game in just vile . Was the last boss some massive dragon i think i gave up on that just didnt seem to be getting anywhere

Finshed zelda not that long ago was a good game combat and some of the boss are really good i like how getting to a dungeon on it is pretty much a dungeon its just a shame that the diffitculty for te dungeon's doesnt really ramp up tey dont really get any harder that the first dungeon which is a shame as there are some really interesting item you get that could have made nice puzzels

I got a bit of a zelda bug after paying this a picked up okami for the the wii which could have been brilliant but fall on it face for being so boring 33 hours of tedium really would reckomend it to any one
l
A zelda game i woud recommend is alundra on the ps1 which in my opinion is the best 2d style zelda game has a nice mix of dungeons which have some pretty challanging puzzels boss and a interesting dark story

S_rank


Posted: Sat, 18/02/2012 - 11:53

Thanks for the helpful post.
iwefsfsdfn

KimkasJK


Posted: Sat, 11/02/2012 - 20:45
S_rank wrote:

Blood will tell was one of my biggest gaming let downs i loved bujingai by red entertainment so i thought that that was going to be all kinds of win espicaly since you could mod you arms and legs to have like a grenade launher on your arm and a kantana on your leg but the game in just vile . Was the last boss some massive dragon i think i gave up on that just didnt seem to be getting anywhere.

Yep it's some sort of dragon thing with these horns on it's back that you have to lop off. It's only really doable with the right mulit-hit weapon equipped, which is just stupid. The thing that bugged me the most about the game was the repetition. It's like they ran out of ideas halfway through. You basically have to retrace everything, fight through the same bosses again ugh. Can't say I had any issues with the combat. Sure there's no real flexibility in the system. Interestingly I really couldn't get on with Bujingai! Maybe we're polar opposites... Smile

Madbury

Madbury's picture