I'm really looking forward to this:
http://threespeech.com/blog/?p=905
The download content possibilities are obviously brilliant here - a track pack for each of the previous games, and add-on music packs. No one should ever respond with 'double yes!' to the idea of a Kraftwerk song though, threespeech is damned unbearable.
Pulse was certainly decent, a kind of almost fixed version of Pure, but if they finally crack the feeling of 2097's handling here it could be perfect.
I really like the super-clean bright visuals too, just wished they would push the stylisation a little more. There has always been an odd pull towards realism with the series that never quite feels right. 2097 was the silliest, and looked the best, 3 was good but far too restrained generally - so many light blues and greys everywhere.
Fingers crossed!

As a fan of the future hover racer genre, I hope this does something solid in gameplay terms.
I've never been captain wipeout though, never thought the weapon balance was good enough and always considered the game broken at the higher speeds.
And compared to the highly focused F-Zero GX, Wipeout with its weapons and not so immediate controls, is a bit of a shambles for me.
As with my theory on all games at the moment, they really need to sit down, strip away everything and start again... the hoverness of Wipeout and the 3d undulating tracks is interesting, the weapons and that whole, getting the weapon you want in a Mario Kart way doesn't really translate properly.
Mario Kart's psuedo random weapon stuff feels right in that universe, the weapon gubbins in Wipeout feels immature as a consequence.
Buy hey, the game is the game. I guess I prefer pure racing from F-Zero (G)X than the more messy approach of Wipeout.
And I'm not sure the control interface of the PSP suits the precision I'd like to have over a racing game in the first place.
I've never been captain wipeout though, never thought the weapon balance was good enough and always considered the game broken at the higher speeds.
This is the problem I've always had with Wipeout, the handling at the higher speeds gets very silly and the track design doesn't seem to mesh with the increased speed.
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Some hands on akshun from a site I've never seen before:
http://www.videogamer.com/ps3/wipeout_hd/preview-838.html
He is a bit obsessed with the idea that downloadable games should be shit isn't he. No real info on the guts of the game either... hmm. I'm surprised there is no release date yet, thought this was meant to be last autumn originally. Doesn't bode all that well :s
Got excited and posted the link, then read it, and it was the unfortunately typical gameplay less impressions that we have to indure.
Everyone knows that if you get a BOX and a MANUAL the game will be better, its part of the EXPERIENCE man!
You should know that.
Back to WipeOutHD, I am on the side of being mildly interested just because I like the TRON asthetic.
That bit of writing was a little weird - I can't help suspecting that they didn't actually get to play the game at all, FFS I could write a more detailed "impression" on the basis of watching a trailer.
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I've never been captain wipeout though, never thought the weapon balance was good enough and always considered the game broken at the higher speeds.
This is the problem I've always had with Wipeout, the handling at the higher speeds gets very silly and the track design doesn't seem to mesh with the increased speed.
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Same here, on some tracks on 2097 & Fusion for example using the air break to swoop around corners was a joy. But then on later tougher tracks I could never crack the handling 100% to get through multiple chicanes or able keep the craft from "clunking" after a jump.
Actually got to play the PSP version on the weekend, don't know if was "pure" or "pulse", good though.
Reasonably exciting actual hands-on:
http://www.eurogamer.net/article.php?article_id=135081
Still 'pumped'.
I've been watching the vids on that site..... it's so hard to tell what the handling is like as the player is so clumsy with the controls. I wish it wasn't such a soulless/sterile game though - it has no personality whatsoever, both the starter's and the female weapon announcing voice are so unbelievably boring.
What's wrong with a bit of back-in-the-day screaming down your earhole Namco style?
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Reasonably exciting actual hands-on:
http://www.eurogamer.net/article.php?article_id=135081
Still 'pumped'.
That's a remake of one of the first Pure tracks too.
Eurogamer are just rubbish aren't they though?
They've played it, I haven't. I'll take what I can get.
They've played it, I haven't. I'll take what I can get.
I suppose but I was more talking about their general level of muppetry, considering how often they bumped into the sides of the track.
ARGH:
http://www.eurogamer.net/article.php?article_id=191929
Sony hopes it will be out "before the end of the year".
Not so bad there is some 'specific technical problem' (sounds like online isn't working properly), but totally shit that they've let people believe it will be out any moment for the last three months.
What a bunch of ARSE.
What an entirely bizarre situation and explanation.
Obviously decided on a non patchmageddon title?
From what I hear it's actually a noodly rendering issue that's been nascent for a while.
...now in the right thread
They do realise the game isn't meant to be brown, right?
"fails the epilepsy tests so much that it has to be re-engineered."
http://www.computerandvideogames.com/article.php?id=193765
Sounds BRILLIANT!
1080p 50inch foaming madness!
I guess the PSP can't really induce such fun.
Props to whoever it was inside Sony who came up with that angle. That's a genius bit of PR regardless of how true it is.
We really should have a some sort of guilded turd award for stuff like this.
___________
We're all dinos here. Everyone drifts, all the time: it's impossible to drive straight. DUKE OUT!
Props to whoever it was inside Sony who came up with that angle. That's a genius bit of PR regardless of how true it is.
We really should have a some sort of guilded turd award for stuff like this.
We'll see I suppose, but it's not far off from what I heard regarding the rendering issue I mentioned previously.
I can feel the vibrations man.
You can?
Is this due out now, or are you just sitting on a Dual Shock again?
Randomly I downloaded and played that Pixel Junk Eden off the PSN. Just like everything else they put on there; it's pretty - but utterly vacuous.
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I read a vague article on a blogophonic site...
http://www.ps3fanboy.com/2008/08/06/ps3-fanboy-hands-on-wipeout-hd/
And... I've been paid by Sony to "talk it up" in the blogoshed.
Woo WipeOut.. its in HD... and I've seen some screenshots.
Loook.... someone might have played it... lets check?
http://www.joystiq.com/2008/09/01/pax-2008-hands-on-wipeout-hd/
Graphics ramble - check
Framerate waffle - check
Gameplay skim - check
Splitscreen "some kind of micracle of programming" - check
No real info - check
WELCOME TO THE INTERNET...
Even whilst close up to the screen, the game looked sharp, with aliasing being almost imperceptible on some levels. Though, having said that, it was more visible on other levels, but never was it a distraction from WipEout HD's overall visual quality.
LOL - What? These people crack me up, then he dedicates a WHOLE 23 words to the mechanics! *WOW!*
This game easily has the graphics and gameplay of a full Blu-ray title.
....
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That write up really does say absolutely nothing of note, pointless.
Also the 'plays like every other wipeout' is a total cop out, and most of the write ups so far say the same thing. Pulse/Pure is different to Fusion is different to 2097/3 is different to 1.
So which does it play like? Pulse most likely, but lets hope the controls are proper fixed rather than bodged for the nub, and this thing plays like 2097/3.
I still really want this, but fear for the controls.
Price announced:
http://www.eurogamer.net/article.php?article_id=234353
£11.99 sounds pretty good. Weeks rather than months now? nng.
Had a quick go on this the other day. I'm not the biggest Wipeout fan as I usually end up bouncing off the walls but it reminded me most of Wipeout3 with a little bit of 64. It's definitely not like Fusion which seemed to have much wider outdoor tracks, in comparison to the tight curvy tracks of this one.
Wish I could say more but I only played one track, realised I still dislike it in comparison to F-Zero and stopped playing.
The visuals are superb though... I know they're not considered too important here but they really are the best I've seen in a PS3 game.
Dammit I badly need to move house and get myself HG ready. The PS3 is starting to pump out a couple of gooduns now.
Having said that I'm heading off to RETROLAND after seeing Paper's Megadrive in glorious 60Hz RGB on his 50" plasma.
I may be visiting RETROLAND for a while actually. Things are a lot cheaper there
http://www.joystiq.com/2008/09/12/joystiq-hands-on-wipeout-hd-race-ready-at-last/
...we really wanted to focus this playtest on the gameplay nuances...
where? where? WHERE?
25th September, for the US at least:
http://blog.us.playstation.com/2008/09/15/wipeout-hd-officially-dated-priced/
'awesome trophy support'
Eurogamer review, from someone who thought the lack of jump in Bionic Commando Rearmed was a mistake:
http://www.eurogamer.net/article.php?article_id=238638
Condensed - it is teh sparkles! 9/10.
Pitch motion sensing sounds like a genuinely good idea. That plus d-pad steering and maybe, just maybe, the controls will be good.
Photo mode sounds nicely ott, but pilot assist sounds duff.
Better review from IGN, with some discussion of the controls, but no real discussion of the game mechanics (apparently its enough to say its very similar to the PSP versions):
http://uk.ps3.ign.com/articles/910/910419p1.html
"Controlling the ship will be instantly familiar to anyone who's ever dabbled in the WipEout universe and remains near identical to that of the PSP versions. Of course, the game benefits from the more-refined analogue controls of the PlayStation 3's controller..."
Also claims 25th Sept as Euro release date.
Correct me if I am wrong, which considering the way my day is going... Wouldn't having access to additional shoulder buttons aid control further?
What with the side brakes and acceleration and so forth... I can't quite remember the scenario, but I vaguely recall a kinda button mashup when it comes to wanting to accellerate, fire a weapon and side brake simultaneously? That being not even conceivable on the PSP version making the whole game kinda bust?
Correct me if I am wrong, which considering the way my day is going... Wouldn't having access to additional shoulder buttons aid control further?
What with the side brakes and acceleration and so forth... I can't quite remember the scenario, but I vaguely recall a kinda button mashup when it comes to wanting to accellerate, fire a weapon and side brake simultaneously? That being not even conceivable on the PSP version making the whole game kinda bust?
You're wrong.
The fire, drop weapon, accelerate functions were all face buttons. The air brakes were shoulder buttons. That's on every version.
Sort of both wrong.
JibberX is probably thinking of having to choose between dual airbrake and sideshift on the triggers.
Say what!?
In my feeble mind... My deeply flawed brain... I can visualise a total failure of the wipeout game model based on the over supply of control vs the finite dexterity of a human being...
However I may be getting confused with xg3 as that worked fundamentally better on a dualshock because of the ease of having shoulder, no wait y'see I am totally lost here.
Tell you what I will go back to my brain and ask it about wipeout controls and work from there, this is getting far to theoretical to be work asking about.
Sort of both wrong.
...from the man who can't play wip3out properly. Riiiiiiight.
What a pointless cunt you are.
That's my point exactly.
No one can play wipeout properly.
Must be the mixed case.
So all the reviews imply its as good as the PSP version, which I've not really attacked at all.
The wierd thing is, that's either a testament to the under tv console gaming nature of PSP games and their ubiquitous gaming perception you are given playing on them... or the reviews are talking bobbins and not really approaching the completely different physical mechanics of using the PSP nub vs a "traditional" analogue stick.
We'll have to work all that out tomorrow while I'm busy leaving you frilly blouses in another time zone!
What is your PSN tag/address/smell/code/thing?
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My online gamer groin is "Jibber_UK"
Not heard anything from the real world about it yet, when do PSN releases normally happen?
From am to pm.
(morningish I think).
Gamefaqs reckon between '1600 and 1800 in the UK'. Maybe I was thinking of the US store.
This has apparently just gone up, about 10 mins ago.
Supoib!
I ran that system update yesterday so I won't have to wait around for it today. I'll get this downloaded when I get back to the manor - I EXPECT online races from you gentlemen! *
* - I'll bug you with messages until you cave in anyway.
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Played it and it's basically a very smooth version of Pulse's handling, so more give in the airbrakes than Pure but no bevelling a la wip3out and no snowboarding through the corners like in 2097. HD is basically a deluxe version of Pulse and Pure, not really a renaissance but at least very shiny and at a solid 60 fps throughout (at 1080p).
Sugoi - can't wait to get home and try it!
Day before payday....I bet you life is going to be cruel and my card won't be accepted!
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I knew it -
Even though I *do* have funds on my card the machine wont accept the details. Now I apparently have to wait 24 hours before I can try entering my information again - FFS everything to do with this machine is a heap of shit! >_<
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24 hours behind the learning curve
Better ready that hot pink jumpsuit.