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Rhythm Tengoku
Submitted by JibberX on Fri, 21/07/2006 - 09:47.
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Yeah, this sounds fantastic. Hmm, do I delay my DS browser order any further...
They've added little movies showing each stage here -
http://www.nintendo.co.jp/n08/brij/40kinds/index.html
Another little slab of digital cocaine!
PS - random;
Best. Advert. EVaR! roff0r
http://www.youtube.com/watch?v=_8EpOVeFB4w&search=hoff%20pipex
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If I travelled on public transport to work, this game looks like I'd end up in Portugal each day. Bus Stop Misser. BSM.
Looks like mega zonage potential.
I wonder if the Nintendo are going to sharpen all there Warioware mini games into separete products... because we should get the UN involved, as that must be against international law.
http://www.nintendo.co.jp/n08/brij/40kinds/index.html
Another little slab of digital cocaine! :O
NEED. THIS. NOW.
http://www.nintendo.co.jp/n08/brij/40kinds/movie04.swf
8 TV ads on youtube:
http://www.youtube.com/watch?v=sWsXpZtyeEk
excitement... increasing!
Shipped - go, FedEx, go!
excitement... UNTENABLE!
Man you're such a whore for this type of game. I'm expecting some in depth impressions when it arrives.
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BBC news
Nintendo has snubbed the loyal band first to take the DS home by releasing a new, improved model,...N64 was the only console in the Japanese giant's history to escape the makeover.
I've been bullied into ordering it... the shame.
A shocking £23.45 delivered (in a scum box)
daylight robbery, whatever happend to paying £70 for a generic import game eh?
says it all... if it works.
If only I had time to play this I've got wayyyy to much to play right now. This certainly is going on my wishlist and I'll pick it up in the near future, it's just so random.
Out for delivery!
bwa-ha-ha-ha!
If I had a camera you'd be looking at a picture of the packaging right about here.
Sick!
Give us some impressions soon - or this puppy will hate you!
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Phone cam get. MMS to me - Madbury post pic
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BBC news
Nintendo has snubbed the loyal band first to take the DS home by releasing a new, improved model,...N64 was the only console in the Japanese giant's history to escape the makeover.
on its way...
Huzzah
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BBC news
Nintendo has snubbed the loyal band first to take the DS home by releasing a new, improved model,...N64 was the only console in the Japanese giant's history to escape the makeover.
Paper, you are here by charged with full disclosure, and even a video, asap!
Ok, this game is good. Very, very good.
I've had a rabbit jumping off whales to reach the moon, a trompolining pair that turn into foxes, shooting ghosts with a bow and arrow, plucking facial hair from onions, a flying witch watering magical flowers, and it just goes on from there. Imagination, caution to the wind, madness throughout, just outstanding.
Presentation is fantastic, a notch up on Wario Ware, with the same kind of feel. Each mini game has it's own little back story, which completes based on your performance. So far I've worked through 20 mini games, arranged in groups of 5. Each group has a mix mode final stage, which is a new song switching between the previous 5 games - exceptionally enjoyable, a brilliant idea for rhythm action mini-games.
Each game has its own tapped logic. Sometimes the visuals put you off as you do better, sometimes the sounds put you off, sometimes its anticipation, most of the time its keeping rhythm. Some games have you concentrating on two sets of timings at once following the song, others you have to learn certain cues and remember timing related to them - like the mini game where you smash a mallet down to throw a balloon in the air at the right time for a duck to catch as it jumps into a lake. On that there are three types of duck, three different timings, and three different duck jumping sounds.
It isn't as open ended as Wario Ware, at least not at the moment. Each mini game is finite, and lasts a minute or two maybe. Also, apart from getting medals for near-perfect runs, you get an overall grade rather than individual mini game score, which is a bit odd. I'm hoping that completing it unlocks endless mini game modes with score attacks, otherwise longevity might be a problem for people good at rhythm action. I'm not even half way through though, so who knows, but I'm breezing it at the moment.
Special mention to the sound quality - amazing from a gba cart. I don't know whether Nintendo have found a better way of sequencing samples, smoothing playback, or a new compression method, but whatever it is this is the best sounding gba game bar none. I'd say the quality even outdoes Ouendan, but thats not really a fair comparison as that uses fully sampled songs. gba player + hifi for the win. The music is consistantly good, in a bouncy happy dancey way.
Videos! and *massive spoilage* of course.
Don't say I never give ya nuffink
O...M...G.... O_O
Nintendo know exactly how to process crack cocaine into an innocent-looking plastic game cart!
Nice one for those vids - I need!
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Rockin' mines turned up scab post box....
Might GameBoy Player it...
Aye, I hooked my Cube up to my monitor and played via the GameBoy Player through my "HiFi", In Sterererereo.
Whipped the first line of games with a few medals enroute, that was fairly tame.
The 2nd line of games I had to actually start concentrating, which for me is quite a challenge... still... managed to get through the shooting ghosts with an arrow after several patetic attempts, until I stopped looking at the screen, it was quite tricky.
I tend to look through the screen when playing this game, just trying to get a nuance of whats happpening, sometimes I just close my eyes... which is a good thing for the next one where they make the screen go black, which is great!
This really is a fusion of game, audio and perception... I doesn't appear to have continuous mades ala Warioware, I'm not sure if they exist? Feels a little finite.
Dribbling through this slowly... haven't quite got up to the 2nd mix.
Clapping women thing is freaking me out.
This game is witchcraft - there's something not of this world in the way it refuses to be put down. I've done everything up to the 2nd Revival of clapping girls, I cant read the text fast enough - I know you have to clap on the "baan" bit but by the time the characters register in my head it's too late! XD
Still waiting on my BitGenerations stuff to arrive -
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Played this a little last weekend. Haven't got past the first line yet
It's proper good though.
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BBC news
Nintendo has snubbed the loyal band first to take the DS home by releasing a new, improved model,...N64 was the only console in the Japanese giant's history to escape the makeover.
Gotta proper feel it man!
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I proper suck at this game. I mean properly. It probably doesn't help that the only time I play is in bed with the sound turned right down (it disrupts the wife from reading Glamour
)
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BBC news
Nintendo has snubbed the loyal band first to take the DS home by releasing a new, improved model,...N64 was the only console in the Japanese giant's history to escape the makeover.
Headphones, man headphones.
I was going to post that good as it is, its also too easy.
The first 25 stages are fine, then it gives you 15 reprise levels harder than the first. Which is great, because some of them become really challenging.
I think its only the second clapping game that got me though, and perfect-score chasing isn't that interesting.
For any half decent rhythm-based fella its just too easy to complete
It is still whole heartedly recommended though, fantastic while it lasts.
They really, really needed Wario endless modes in there, perhaps for just the last 15 stages. That would have been perfect.
Yeah. I'm stuck on the first clap quiz... as in clapping.
Basically that game appears out of place, to me.
I just need to actually concentrate on it.
But instadeath!
Perhaps you simply have no rhythm?
Me, I can't stop my feet.
That's the power of the holy spirit.
Give me an amen!
Amen.
I'm now on the second clap quiz (the one in the second line). You're right it's easy with the volume turned way up.
Still love the game though. Trying to prod those blue things with the forks was pure genius, and the baseball game is a brilliant bit of graphical trickery. Top stuff.
I really do need to plug in some headphones. I don't think the GBA SP speaker does this game justice.
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BBC news
Nintendo has snubbed the loyal band first to take the DS home by releasing a new, improved model,...N64 was the only console in the Japanese giant's history to escape the makeover.
I'm on the fifth line of this now and it's all a little easy (despite my initial crapness). There are a few games where you have to concentrate and be coordinated, but mostly it's pretty straight forward stuff. Great fun and brilliant presentation throughout, just don't expect to be taxed by the gameplay.
__
BBC news
Nintendo has snubbed the loyal band first to take the DS home by releasing a new, improved model,...N64 was the only console in the Japanese giant's history to escape the makeover.
Man the 7th line is just ill.
__
BBC news
Nintendo has snubbed the loyal band first to take the DS home by releasing a new, improved model,...N64 was the only console in the Japanese giant's history to escape the makeover.
So is there any point in getting the "P" Perfects? It's a really horrible deviant way of stretching out the game as far as I can see.
__
BBC news
Nintendo has snubbed the loyal band first to take the DS home by releasing a new, improved model,...N64 was the only console in the Japanese giant's history to escape the makeover.
There's the extra stages to unlock for the Drum Trainer etc ennit? - I was collecting the medals to get more drum patterns to learn until Dotstream came along...
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Yeah but collecting the medals is pretty easy. It's getting the 'p' heart shaped things on each level that's going to be a bastard, because you're only given the opportunity to earn one every now and again. I think I have about 10 medals and only 2 'Perfects'. It's annoying, because perfecting a level without the random 'P' mode being highlighted doesn't register as a perfect.
I've not really tinkered much with the drum kit, but it seems like a nice musical toy to have
.
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BBC news
Nintendo has snubbed the loyal band first to take the DS home by releasing a new, improved model,...N64 was the only console in the Japanese giant's history to escape the makeover.
http://www.youtube.com/watch?v=NeJUlWV4mqE&NR
Some l3333tne$$ on the Rhythm Tengoku Drum kit! - get training everyone!
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I've maxed out on medals now, got the complete set. The drum mode is where this game's at really. It's a brilliant simulation and tutor all in one. Hopefully a review will follow shortly...
__
BBC news
Nintendo has snubbed the loyal band first to take the DS home by releasing a new, improved model,...N64 was the only console in the Japanese giant's history to escape the makeover.
max out on THIS!
http://gonintendo.com/?p=17565
arrrrrcccccaaaaaaaaaaaddddeeee
ta ti ta ta ta A ta ti ta ta ta A
A little late to the party, only got round to buying Tengoku this week, but I have to say - WHAT A GAME!
Quite why Nintendo hasn't made another of these instead of churning out endless Wario Ware variations is beyond me, Tengoku is a far better game. Much has been made of the drum kit on this site (just read the review) but, in my opinion, it's the remixes that are Tengoku's real strength. I've never seen a rhythm game do anything like that before and the 1st one blew me away when I first encountered it.
It's like everything that Mizuguchi has been trying to achieve since Rez except done with much more skill and charm. I love the way the visuals help you to find the rhythm but are then pulled from under you so that you have to rely on your ears and inner-timing alone. Case in point: the brilliant baseball game that zooms so far out that you have to time your hit from the sound of the ball shooting from the pipe.
I love the simplicity too. The fact that it only uses a maximum of 3 button and often just one makes it much more about actual rhythm (as opposed to music) than many other "rhythm action" games.
Love it, love it, love it. Been playing it on the GB Micro the last two days as I travel around on work related trips and it has totally captivated me. It reminds me of why I love games so much in the first place. Can't believe I put off buying it for so long.
Anyone know if there's an OST?
hehe
I really liked the drumming
(others less so), but you're right the remixes are brilliant. I think I'm still around 20 perfects off of total Tengoku domination... This badly needs a sequel.
It looks like there is a DS sequel of sorts on the way:
http://www.nintendo.co.jp/n08/brij/topics/
at the end of July.
Hott Damm.
I was terrible at the GBA version, I am sure that the enhanced resolution and the ability to use the built in speakers in sterereo will no doubt improve my lackluster and somehow totally inept performance.
Interestingly the GBA version has found a home in the little bucket behind the handbrake in my Focus. One for my wikipedia entry.
Just seen Detroit Metal Studio - an Ouendan type game on the way;
http://www.watch.impress.co.jp/game/docs/20080530/dmc.htm
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Ooh, I'll have to get that. Looks batshit crazy.
Published by D3, but I don't see a developer mentioned - it can't be iNiS can it?
I was wondering about that too - only mention of a developer is "街ing", I have no idea who they are though and can't find a homepage.
The page for the game itself is here;
http://www.d3p.co.jp/dmc-ds/
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Oh wow. The original is one of my favourite GBA games. I've been hoping and praying for a DS sequel, and my prayers have been answered!
Nintendo made this game for me. FOR ME, I tell you! ME!!!!
Got my Rhythm Tengoku Gold today. Bit disappointed to be honest.
Touch screen controls feel less natural and responsive than button presses and the difficulty level seems much harder (probably as a consequence of the new controls). The end result is something that feels more like a chore than a fun game. Nintendo have even put a level-skip feature in, almost in an admission of over-complex design.
It's still funny though. There's a bit with drill instructor who happens to be a duck. Pretty amusing.
Got a US release hasn't it?
Maybe this only exists for that?
Would make those quiz show levels actually feasible.
http://e3.nintendo.com/ds/rythmheaven/index.html
Not sure the GBA ever made it over?