A friend bought this over the other day. Needs a system update, so had to say bye bye to Linux on the PS3. Will also have to backup and reformat the HDD at some point 
Anyway game is really quite impressive. There's a bunch of total guff to wade through before you can get to the action (takes about 10 minutes of unskippable balls). Definately not one for an instant hit, but the physics and handling seem to be good. Real impression of speed, oversteer, understeer, the works really.
Some of the graphics are a bit ropey though, reflections in the mirrors and shadowing on the car appear to be at a lower refresh rate than the rest of the engine, which looks odd. Other than that it's very very pretty.
Worth a punt if you're a fan of F1 or driving games in general. Would be brutally good with a wheel and pedals I reckon.

Yeah its great fun.
I'm really enjoying failing miserably on career mode.
I decided to start a 7 season career with Lotus... got a finish in Bahrain then goofed qualifying in Melbourne and didn't really proceed, this was on Hard with the controller. Plugged in the wheel, too easy on Hard so restarted the career on Expert with Virgin, and can barely get a lap in without crying.
I mean, man, on the PS3 controller with those triggers, you might as well break your fingers aswell... throttle control (which was missing from the Wii version) is vital... its no sim, but you have to get all four wheels pointing in the right direction before squeezing the gas.
The amount of sweat and concentration is brilliant and the pack racing is excellent... as will ALL car games... the AI is just too damn conservative on corners, only Race 07 have I seen decent AI.
Hey ho. But like I say, starting from near, or actually the back and tripping through the positions is excellent and really rewarding... only the issue with pit stops needs to be resolved really... the other slightly weird issues I can cope with.
It feels like a game that was always going to be patched... to get the game out mid season is quite impressive.
Gets you go a go on the Korea track, which is dreadful, a total mess.
The pits appear to be basically broken. Auto-in and Auto-out sap any excitement and your pit crew appear to be far too good. Other games have dealt with the pits as a series of QTE events, which sort of makes some sense, but I suppose here they're trying to make 'you' the driver and as a result that wouldn't really mesh with a QTE pit crew.
I assume you are playing this on 360 then Jib. Does it have the sligthly odd mirror and shadow graphics too?
After thinking I wasn't good enough to race on Expert with the wheel, I put it back down to Hard... and its night and day in difficulty. I qualified 1st in Sakhir no problem... so I reset back to expert, where I managed to get 14th qualy... so I must've been having a bad day before I put it down to Hard. This is all in the Virgin Racing too.
I really struggle with long 4th gear corners, getting the entry speed is a real difficulty for me technically, always has been in driving. Last of the late brakers on hairpins and so on, ABS or not, I tend to find my braking point and get them pretty quick. The beginning of a long flow in say the last sector of Bahrain, and I really struggle, get the entry speed right though, and you can really rip through the lap times.
Not really managed a clean race yet in Bahrain with my new mid pack position. My race craft is more Mario Kart than anything still.
Hmm realised that the overblown menu navigation and irritating motorhome presentation is lifted directly from Dirt2. Seems that's a Codemasters staple. Tried to play Dirt 2 multi round a mates last Friday and we all had to complete a single race first before we were allowed to select the system link option. That's just plain annoying.
Dirt2 yeah, its a staple alright. I bought and subsequently sold Dirt2... it was more presentation than is strictly legal... so much... soo soo much. I couldn't tell if I was playing a driving game or a gnarly awesome simulation with tricked out wheels.
One race around Battersea Power station, I though, hey man this is rad... then the next race was essentially the Colin McCrae something, which has always has a bit of a chemical driving engine for me... so I thought stuff it, I know my rep and possibly street cred is gonna get hit... but dude, I can't take the pain.
Sweet. y'na innit.
so right.... until the pit stops are fixed... I can't really play this.
The only way to mitigate this is to basically drive a full length grandprix, maybe a half length, I've tried a 30% distance. Yeargh, it had to fail somewhere.
The problem is this, go into pits with any other cars. They will always overtake you as your pit crew WILL NOT let you out. This further delays you, so the rest of the field easily jumps you. Race stuffed.
It's a hideous oversight. Hideous.
That's retarded. How was that not picked up in testing? I'll bet there will be a patch to fix it eventually...
Someone suggested I stick auto pit lane and auto pit limiter on to sort this.
It doesn't work.
It's probably because I am Virgin Racing and right at the end of the pitlane... but, still, someone maybe should've noticed this?
Reduce the number of years in your career. This opens up more teams to choose from at the start, which might alleviate the problem somewhat. Still a bad bug.
In this state its unplayable.
Sure you could time trial, but 24 cars pack racing is what I am interested.
The pits is a super important psychological element of F1, and without that, pah!
The game would only be playable as McLaren (start of the pitlane)
Rob
By accounts the PC and PS3 patch is out... with, typically, the Xbox one lagging behind. The list of fixes is quite comprehensive... and tackles everything that was bothering me.
http://community.codemasters.com/forum/f1-2010-game-1316/432050-f1-2010-patch-news.html#post6666905
I use to be quite snitty about patching console games... but the waves of inevitability eroded my giveacrapometer.
Once the xbox patch is released I will tentatively do a few laps and see if its still b0rked.
I know you can go look for yourself here:
http://community.codemasters.com/forum/f1-2010-game-1316/441745-f1-2010-v1-01-patch-changelist-per-platform.html
But amusingly their site is having problems...
Some of the issue are AMAZING!
Corrected an issue where AI cars would not be required to pit in a mandatory pit race after the use of a flashback
Corrected an issue where AI times were being reported incorrectly on the first lap
Corrected an issue where lap and split times would be displayed incorrectly after flashing back to before the start/finish line
Corrected an issue where pit engineer would fail to remind you to pit on mandatory pit stop races
Improvements have been made to the pitting process to prevent the player getting stuck.
Corrected an issue where punctured tyres would be carried across to subsequent sessions in a race weekend
Corrected an issue where race strategy would fail to update correctly after the player manually selected a different starting tyre choice
Corrected an issue where save data is reported corrupted
Corrected an issue where some AI cars using a single-stop strategy would not pit during a mandatory pit stop race
Corrected an issue where the player was able to pass through other cars after restarting a session
Corrected an issue where user would be penalised for overtaking pitted AI cars when under yellow flag
They must have known about some or all of these prior to release. I bet the pressure was on to release within the current F1 season to maximise sales, then patch the game afterwards. If that is the case then this pretty much sucks balls.
3sizzle patch out today... not so bad a delay?
http://community.codemasters.com/forum/f1-2010-game-1316/432050-f1-2010-patch-news.html#post6708169
3 days?
Must leave some "constructive criticism".
So, I am the problem with the games industry. They NEVER fixed the pit lane bug with 2010, which made living the dream impossible. So I was going to captain cool on buying the 2011 iteration of the game. However, I Captain Capitulated instead. Now I can't tell you if the pit lane bug is fixed, because I've not had the attention span yet to really crack into a race yet, been doing some Practice in Melbourne just to get a feel for it. Cleverly they've made the first practice in Melbourne wet, so its basically impossible to get into the groove without sliding to doom, but, it still has the underlying approachable mechanics as before. Most impressive thing so far is the "3D" braking line visualisation, so to help you understand where to brake car games have introduced a "braking line" indicator, which is a ribbon on the track you follow that goes from green to red to tell you where to brake, in this game they've taken that idea further so no its a dynamic line that grows up so suggest how much to brake too, so instead of staring at the track you can stare ahead instead, its a good idea and works really well.
Do doubt something will be busted, keeping an eye on the codies forum. But, yes, games industry, my fault, shouldn't have bought it.
Do the new safety cars work well? You have to have race distance >=20% for the chance of a safety car.
I'm going to pick this up on PS3 I think as a few of my friends will be rocking it out on that version.
No idea, these games can be so intense, I can sometimes barely get past the first lap without having a psychotic breakdown. One thing I forgot to add is the handling is surprisingly springy, i.e. You get a good sense of the weight shift on direction changes, as such I totally bottle some corners because you are convinced you are going to lose the back end.
One interesting scenario a friend of mine has suggested is you have brake assist on, put the level right up to the hardest and you can actually race race, but you have to nail each apex and over takes and kers and drs, so its not quite driving itself, but it enables you to figure out some of the more nuanced elements.
I also forgot to add that they've made it so that enabling DRS and KERS at the same time feels like you are about to escape the earth's atmosphere, maybe some focus pull and a bit more camera wobble maybe.