Or... Riff: Everyday Shooter in Paland...
Just thought I'd lay down the props on this one.
I quite enjoy its layed back californian chilled out vibe it propagates.
Not really zoned into it yet, just dabbling around the edges to get a feel for it, so I don't know if it falls apart.
The only concern I have is the shop part of the game, adding lives buy buying them kinda scoops out a layer of coin-op type approachability.
But I suppose if you are monster score chasing losing one life is a restart anyways? Maybe thats where the game disintegrates?
